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Flocking Boids

Experiment with a flocking simulator boids, swarm, and predator-prey mechanics.

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I’ve been fascinated with Craig Reynolds’ boids algorithm for 20+ years. This weekend I finally sat down and built a real-time flocking simulator, and started experimenting with gameplay on top of it.

Flocking Simulator (Boids) - Interactive Swarm Behavior & AI Movement Demo

Based on the original Boids simulator by Craig Reynolds, this interactive demo allows you to experiment with flocking behavior and predator-prey interactions. Build formations, test behaviors, and explore emergent AI movement in real time. A info · S bounded · D debug · Space reset world. Three flocks: red / green / blue boids (flock with same color only). Hold 1, 2, or 3 while adding with Z to pick species. Ctrl+click (or drag) places an obstacle at the pointer (up to 50). Z/X/C + click: add boid / predator / object. Same + right click: remove first. No keys + mouse: arrival / departure (boids). Predators must hold contact within catchRadius for catchStruggleMs (grapple) before the prey goes limp and falls; breaking away resets the timer. Initial obstacles: vertical wall down the canvas center, circles edge-to-edge, with a small gap at mid-height for queueing tests (raise Object Num for a taller wall).

About Flocking Boids

Flocking Boids is a development product listed on Uneed, available for free. It's tagged with Automation, AI. See the best Automation products for related options.

Frequently asked questions about Flocking Boids

What is Flocking Boids?

Flocking Boids is experiment with a flocking simulator boids, swarm, and predator-prey mechanics.

Is Flocking Boids free?

Yes, Flocking Boids is free to use.

What are alternatives to Flocking Boids?

Discover similar automation, ai, gaming products in the Uneed directory.

What category does Flocking Boids belong to?

Flocking Boids is listed under Development on Uneed.